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Perks

Fallout 4 perk codes, IDs, descriptions, and console command.

https://fallout4commands.com/i/q/fallout4commands__perks?a=&g=&_n=25
Attribute
Attribute Rank
Rank
Character Level
Base ID
Description
Moving Target 2 AGI 6 2 24 001d2492 You now get +50 Damage Resistance and +50 Energy Resistance when you're sprinting.
Moving Target 3 AGI 6 3 44 001e0791 Sprinting costs 50% fewer Action Points.
Ninja 1 AGI 7 1 0004d8a6 Trained as a shadow warrior, your ranged sneak attack do 2.5x normal damage and your melee attacks do 4x normal damage.
Ninja 2 AGI 7 2 16 000e3704 Your ranged sneak attacks do 3x normal damage and your melee sneak attacks do 5x normal damage.
Ninja 3 AGI 7 3 33 000e3705 Your ranged sneak attacks do 3.5x normal damage and your melee sneak attacks do 10x normal damage.
Quick Hands 1 AGI 8 1 000221fc In combat, there's no time to hesitate. You can reload all guns faster.
Quick Hands 2 AGI 8 2 28 001d2478 Reloading guns costs no Action Points in V.A.T.S.
Quick Hands 3 AGI 8 3 40 xx0296be Quick and efficient. You gain 10 additional Action Points.
Blitz 1 AGI 9 1 001d2451 Find the gap and make the tackle! V.A.T.S. melee distance is increased significantly.
Blitz 2 AGI 9 2 29 001d2452 V.A.T.S. melee distance is increased even more, and the farther the Blitz distance, the greater the damage.
Gun Fu 1 AGI 10 1 0004d881 You've learned to apply ancient martial arts to gunplay! Do 25% more damage to your second V.A.T.S. target and beyond.
Gun Fu 2 AGI 10 2 26 001d244f In V.A.T.S. you do 50% more damage to your third target and beyond.
Gun Fu 3 AGI 10 3 50 001d245c In V.A.T.S. you instantly do a Critical Hit against your fourth target and beyond.
Fortune Finder 1 LCK 1 1 0004c942 You find more bottle caps in containers.
Fortune Finder 2 LCK 1 2 5 001acf98 You find even more bottle caps in containers.
Fortune Finder 3 LCK 1 3 25 001acf99 You find even more bottle caps in containers.
Fortune Finder 4 LCK 1 4 40 00215cd4 You find even more bottle caps in containers, and there is a chance of enemies exploding into a shower of caps when you kill them.
Scrounger 1 LCK 2 1 0004a0b0 You find more ammunition in containers.
Scrounger 2 LCK 2 2 7 001acf9a You find even more ammunition in containers.
Scrounger 3 LCK 2 3 24 001acf9b You find even more ammunition in containers.
Scrounger 4 LCK 2 4 37 001eb99c There is a chance to gain ammo when firing the last round in your magazine.
Bloody Mess 1 LCK 3 1 0004a0bb +5% bonus damage means enemies will sometimes explode into a gory red paste. Watch out for flying eyeballs!
Bloody Mess 2 LCK 3 2 9 001d2453 You now inflict +10% damage in combat.
Bloody Mess 3 LCK 3 3 31 001d2454 You now inflict +15% damage in combat.
Bloody Mess 4 LCK 3 4 47 001f418e When an enemy explodes, nearby enemies may suffer the same fate.
Mysterious Stranger 1 LCK 4 1 0004c929 Who is he? Why does he help? Who cares! The Mysterious Stranger will appear occasionally in V.A.T.S. to lend a hand, with deadly efficiency...
Mysterious Stranger 2 LCK 4 2 22 001d2493 The Mysterious Stranger appears more often in V.A.T.S.
Mysterious Stranger 3 LCK 4 3 41 001d2494 The Mysterious Stranger appears more often in V.A.T.S. When he kills an opponent, there is a chance your Critical meter gets filled.
Mysterious Stranger 4 LCK 4 4 49 xx029b26 The Mysterious Stranger appears more often in V.A.T.S. When he kills an opponent, there is a high chance your Critical meter gets filled.
Idiot Savant 1 LCK 5 1 001d245e You're not stupid! Just... different. Randomly receive 3x XP from any action, and the lower your Intelligence, the greater the chance.
Idiot Savant 2 LCK 5 2 11 001d245f You now randomly receive 5x XP from any action. The lower your Intelligence, the greater the chance.
Idiot Savant 3 LCK 5 3 34 001d2460 Randomly receiving bonus XP from any action may trigger 3x XP for all kills for a short period of time. The lower your Intelligence, the greater the chance.
Better Criticals 1 LCK 6 1 0004d87a Advanced training for enhanced combat effectiveness! Criticals do 50% more extra damage.
Better Criticals 2 LCK 6 2 15 00065e03 Your criticals now do twice as much extra damage.
Better Criticals 3 LCK 6 3 40 00065e04 Your criticals now do 2.5x as much extra damage.
Critical Banker 1 LCK 7 1 0004c91f You're a patient battlefield tactician, and can save a Critical Hit, to be used in V.A.T.S. when you need it most.
Critical Banker 2 LCK 7 2 17 0004c920 You can now save 2 Critical Hits, to be used in V.A.T.S. when you need them the most.
Critical Banker 3 LCK 7 3 43 0004c921 You can now save 3 Critical Hits, to be used in V.A.T.S. when you need them the most. Banking a Critical has a chance to save an additional Critical.
Critical Banker 4 LCK 7 4 50 xx034e81 You can now save 4 Critical Hits, to be used in V.A.T.S. when you need them the most.
Grim Reaper's Sprint 1 LCK 8 1 0004d8a2 Death becomes you! Any kill in V.A.T.S. has a 15% chance to restore all Action Points.
Grim Reaper's Sprint 2 LCK 8 2 19 00065e3e Any kill in V.A.T.S. now has a 25% chance to restore all Action Points.
Grim Reaper's Sprint 3 LCK 8 3 46 00065e3f Any kill in V.A.T.S. has a 35% chance to restore all Action Points and refill your Critical meter.
Four Leaf Clover 1 LCK 9 1 0004d895 Feeling Lucky? You should! Each hit in V.A.T.S. has a chance of filling your Critical meter.
Four Leaf Clover 2 LCK 9 2 13 00065e20 Each hit in V.A.T.S. now has an even better chance of filling your Critical meter.
Four Leaf Clover 3 LCK 9 3 32 00065e21 Each hit in V.A.T.S. now has a very good chance of filling your Critical meter.
Four Leaf Clover 4 LCK 9 4 48 001d245b Each hit in V.A.T.S. now has an excellent chance of filling your Critical meter.
Ricochet 1 LCK 10 1 001d247c What goes around comes around! Any enemy's ranged attacks will sometimes ricochet back and instantly kill them. The closer you are to death, the higher the chance.
Ricochet 2 LCK 10 2 29 001d247d There's an increased chance that an enemy's shot will ricochet back and kill them.
Ricochet 3 LCK 10 3 50 001d247e When an enemy's shot ricochets back and kills them, there is a chance your Critical meter gets filled.
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